Performance
- Several server-side performance improvements
Bug Fixes
- Fixed an issue that would cause SNG blind levels to be displayed incorrectly in the header section of our Hand Histories
- Significantly reduced the likelihood of SNGs starting without all players being available, resulting in a stuck SNG table
- Fixed an issue that could result in the winner of an SNG to be awarded €0
- Fixed a rare bug that would convert a player’s waiting table to an active table when re-joining a running SNG
Report an Issue
If you experienced an issue in our software, it would really help us if you report it here: